If you saw the console/Steam version first, you would not suspect that it wasn’t initially made for them. And did I mention that it looks awesome from a large TV and feels very much at home on the platform. It has over 15 hours and 100 levels of single-player story content and 100 co-op and 27 multiplayer deathmatch stages in an up-to-four-person local multiplayer mode. The Game of the Year Edition features over 4 times more content than the original did when it was launched. The multiplayer mode suits living room playing really well with multiple controllers and it feels great to be able to be more tactical in it with the new controls. The console and Steam versions feels very much at home on the consoles. It wasn’t the easiest thing but it needed to be done and it was worth it. The solution was to modify every level in the game to accommodate the more expressive control scheme and that’s what we ended up doing. This type of control felt best to us but it broke a lot of puzzles and levels that depended on the player to be able to do less. With the new controls, the player has a lot more freedom – he can fly backwards and control the speed of his flying. The Steam version supports both using controllers and/or keyboard (with multiple keys). We tested several alternatives and ended up expanding the controls with the analog stick and triggers. We knew that one button control would not be the optimal experience for consoles or Steam. It builds on the beautiful, hand-painted graphics of the original with enhanced Full-HD visuals. If you suit your play style to the platforms this was originally designed for – playing for short bursts at a time – this is a great little title for PSN users.BADLAND: Game of the Year Edition is redesigned for the consoles and Steam. After a while, levels start looking alike and it pays to take a break and return later just to be enchanted all over again. This makes Badland a lot of fun to play in short bursts. The art style and animation are both gorgeous to look at, reminding us of Limbo but with a more vibrant color scheme and a livelier setting. Though playing Badland is fun, where the game really shines is in its presentation. The gameplay will be practically the same and it’s just a matter of preference. If you prefer touch when using the Vita, then that’s available for you as well. Originally designed to be played on touch devices, the Vita version also allows you to use ‘regular’ controls – which I preferred because it kept me from blocking the screen with my hands, allowing for easier timing. There’s a plot in there somewhere as well, but the game is really about just getting through the 100 or so levels – and there’s more if you count the expansions that are included with the game of the year release. It’s all very easy to learn, but harder to master. The opposite is also true, because a different pick-up might make you bigger or cause you to spin around. Picks-ups can make life a little easier, because they can slow down the game or make you smaller, thus making it easier to avoid hitting obstacles. Controls are simple, but hard to master – you fly through the levels horizontally while avoiding dangers that block your path, and this becomes harder as you control multiple characters all at once. Your adventure spans two whole days, where each day gets more and more dangerous as time goes on and dusk and night approaches during the later levels. You control a small black ball-shaped character called Clony, whom you have to guide through the woods while avoiding the dangers that lurk there. Now… what is it? That’s a little harder to explain, even though the basic concept is simple enough in terms of controls and gameplay. Badland was originally a game for mobile platforms, and received Apple’s “Game of the Year” award back in 2013. Not surprisingly, this particular game has nothing to do with that. I remembered a videogame called Badlands, but that was essentially a Super Sprint clone – and released in 1989. Game of the year edition?!? That was our first response when checking out Badland: Game of the Year Edition, and I’m sure many of you can relate. In terms of style, this is one of the best Vita games out there. Badland: Game of the Year Edition comes to Vita after first appearing on mobile platforms, but don’t let that deter you.
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